Crash occurs when the user renames a nested struct member variable while there's a struct pin split in a blueprint. ...
Controllers appear to lag when using the grip buttons to scale in the VR Editor ...
The iOS Virtual Keyboard has an issue when entering text into a regular UMG text entry field. If the backspace key is pressed and held, rather than deleting all the characters preceding the caret o ...
If the user renames a function input, and then adds the function into a graph, the function node will not use the new input name. The user will need to recompile and then add the function back into ...
If an input binding is renamed and the editor closed and re-opened, the input binding will revert to it's original name. ...
Assert Crash when Attempting to rename Vector variable with open split pins ...
Some of the state in the View Changes menu is cached and never updated. This menu should respond to external actor label renames in the Outliner and files being moved on disk. ...
Renaming or moving Assets with a captured thumbnail removes the thumbnail when it should preserve the captured thumbnail. This issue does not appear to be a regression. Versions Tested: Issue occur ...
When rendering from sequencer to an image sequence, character animation stops for 2 frames after a camera cut. This hitch does not occur when playing the sequence in PIE I've attached some sample d ...
When you delete clothing data on a skeletal mesh before removing it you cannot apply new clothing data. The engine still thinks that there is clothing data is applied. I tested using the Paragon: Tw ...