Switching sub anim instances that have a set tag will crash the editor when compiled. This is likely due to the use of Tag as the object name. The tag does not change, and the old UObject is still a ...
REGRESSION: No, this occurs as far back as 4.20 After duplicating a blueprint interface function, the duplicate interface will have an error similar to this:LogBlueprint: Error: [Compiler NewInterf ...
When using SetChildActorClass to change a Child Actor Class, the change will replicate on the Server but not the Client. The Client will have the original Actor Class after the change happens. This ...
Generated from CrashReporter ...
Foliage components will be unbuilt even after deleting all of the placed foliage in a level. Found in 4.20 CL# 4369336, 4.21 CL# 4753647, 4.22 CL# 4827620 ...
It looks like UGeometryCacheComponent::TickAtThisTime is not getting called during FGeometryCacheExecutionToken::Exectute, so the time is note correctly synced between the sequence and the geometry ...
Comment in crash group:I switched color and crashed Generated from CrashReporter ...
'Reimport with new source' command does not work on Mac. Confirmed in 4.22 @ CL 4771381 ...
Date/Time formats using commas instead of semicolons will cause iOS compile to fail. "LogPlayLevel: Error: ERROR: System.FormatException: Input string was not in a correct format." Similar Unk ...
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