Changing class of Sub Anim Instance will crash if tag is specified

OLD - Anim - Mar 1, 2019

Switching sub anim instances that have a set tag will crash the editor when compiled. This is likely due to the use of Tag as the object name. The tag does not change, and the old UObject is still a ...

"Found more than one function with the same name" after duplicating an interface function

UE - Gameplay - Blueprint - Mar 1, 2019

REGRESSION: No, this occurs as far back as 4.20 After duplicating a blueprint interface function, the duplicate interface will have an error similar to this:LogBlueprint: Error: [Compiler NewInterf ...

SetChildActorClass does not replicate when set to a different class

UE - Gameplay - Feb 20, 2019

When using SetChildActorClass to change a Child Actor Class, the change will replicate on the Server but not the Client. The Client will have the original Actor Class after the change happens. This ...

Unused Foliage Type Causing Unbuilt Lighting

UE - World Creation - Worldbuilding Tools - Foliage - Feb 1, 2019

Foliage components will be unbuilt even after deleting all of the placed foliage in a level. Found in 4.20 CL# 4369336, 4.21 CL# 4753647, 4.22 CL# 4827620 ...

Geometry cache does not update time correctly when rendered in separate process

UE - Anim - Sequencer - Jan 30, 2019

It looks like UGeometryCacheComponent::TickAtThisTime is not getting called during FGeometryCacheExecutionToken::Exectute, so the time is note correctly synced between the sequence and the geometry ...

[CrashReport] UE4Editor-Engine!FDefaultMaterialInstance::GetMaterialWithFallback(ERHIFeatureLevel::Type,FMaterialRenderProxy const * &,FMaterial const * &) [material.cpp:292]

UE - Graphics Features - Jan 25, 2019

Comment in crash group:I switched color and crashed Generated from CrashReporter ...

"Reimport with New Source" fails on Mac

UE - Anim - Runtime - Jan 22, 2019

'Reimport with new source' command does not work on Mac. Confirmed in 4.22 @ CL 4771381 ...

iOS Remote Build fails with Date/Time set to Certain Locales

UE - Platform - Mobile - Jan 21, 2019

Date/Time formats using commas instead of semicolons will cause iOS compile to fail. "LogPlayLevel: Error: ERROR: System.FormatException: Input string was not in a correct format." Similar Unk ...