Twin Stick Shooter pawn can wiggle through collision in corners of Example Map

Docs - Samples - Dec 24, 2014

If a user is using PIE and presses the twin stick shooter character blueprint against corners in the Example Map, it will clip through the objects and cross over to the outside of the map. Additiona ...

Launching the editor with -d3ddebug and enabling LOD Coloration mode gives D3D11 DEVICE_PSSETSHADERRESOURCES_HAZARD warning

UE - Graphics Features - Nov 3, 2015

Launching the editor with the "-d3ddebug" command line option and then enabling the "LOD Coloration" view mode (under "Lit") results in the following D3D warning: D3D11 WARNING: ID3D11DeviceContext ...

Selecting certain objects creates lag, motion blur, and a blurry floor of level

UE - Editor - Workflow Systems - Feb 26, 2016

If I select certain objects over by the robot and saint statues, it creates a very weird, blurry floor. That floor causes motion controller lag and motion blur from the rays. ...

WmfMedia: Memory leak while playing videos

Media Framework - Sep 21, 2016

There's a pretty substantial memory leak when playing videos with WmfMedia on Windows. ...

[CrashReport] UE4Editor_Engine!operator new<FBatchedLine,FDefaultAllocator>() [array.h:2812]

OLD - Anim - Jun 2, 2016

Error message: Assertion failed: (Index >= 0) & (Index < ArrayNum) [Link Removed] [Line: 804] Array index out of bounds: 175 from an array of size 171 Source Context: 2797 2798 temp ...

Particles are not appearing from certain directions in mobile previewer/HTML5

UE - Platform - Mobile - Aug 13, 2015

Particle effects are not appearing on mobile previewer, Android, iOS or HTML5. ...

Ctrl+z does not work within the blueprint editor

UE - Gameplay - Blueprint - May 21, 2015

Ctrl+z being used within the blueprint editor does not respond. If you translate a cube around the viewport and press ctrl+z, the cube does not revert back to the original location. ...

Material Function with Texture Size Texture Property will cause a Crash

UE - Graphics Features - Apr 5, 2016

By accessing the texture property for texture size will cause a crash. Attached image for material graph. Tested in: 4.10.4 Texture Size Texture Property did not exist 4.11.- CL-2927265 4.12 Dev ...