AutoReceiveInput get incorrect controller (previous controller on previous level) on the Listen server at SeamlessTravel. In the process of SeamlessTravel, player controller is changed for new leve ...
When importing a LOD manually in the Static Mesh Editor the editor will freeze indefinitely. ...
Multigates only fire the first output when inside a function. The same setup in the Event Graph will function as intended. Reproduced in 4.7.4 binary and Main (//depot/UE4/Promotable-CL-2498147) ...
Tagged bindings aren't deleted when their object binding is deleted in the sequence. ...
When in PIE changing Actor Coloration view modes from the viewport visualisation mode [Liit] -> [Actor Coloration] -> ... Does not update correctly when switching view mode and sometimes isn't corr ...
Landscape component edges can become disconnected when using Nanite Tessellation at the edges of weight-blended layers. ...
Pawn Movements can be restricted to a specific plain, even if the planar constraints are turned off. ...
If an interface is deleted from a blueprint and the functions are copied over references to the interface remain in the reference viewer of the editor. ...
There is a bloom artifact at the top of the bottom player's screen. ...