These delays appear with large Landscapes (for example 8029 x 8029) . The delays only start occurring after the level is saved and reopened. After which PIE start times will be 5 to 15 times longer ...
Attached objects in sequencer do not detach with newly specified "When Finished" property until Sequencer is restarted. Tested in: 4.23.1 CL#9631420 4.25 CL#11062379 ...
MSAA is not applied to masked textures/materials. Testing blocked in MAIN 4.25 @ CL 11144351 by [Link Removed] ...
Compilation will fails with an error on TSubclassOf<UDEPRECATED_SomeData> ...
In Simulate or PIE it is not possible to see any Navmesh Volumes past the 1st in a multi-navmesh setup. Any Nav Volumes after the 1st need to have the 1st one enabled for them to be drawn in the Lev ...
When the "Is Variable" box is unchecked for a BP-typed child widget, a variable will not be created at Blueprint compile time to reference the child widget in the nativized widget BP class. This bre ...
VSCode finds intellisense errors in Project source files: cannot open source file "UBT_COMPILED_PLATFORM/UBT_COMPILED_PLATFORMPlatformCompilerPreSetup.h" Similar to [Link Removed], but that was onl ...
Entering a new Namespace into a Niagara Parameter Collection appends the previous namespace to all parameters currently in the Collection Once this issue occurs, any change to the NPC's Namespace i ...
If Auto Scroll is enabled, event track can't trigger, so events may not fire. The frame numbers appear to be duplicated. Especially noticeable when the [View Range End Time] is small value (Working ...