Sequencer- Crash on restoring state when a user has animated level visibility as well as skeletal animation on an actor in the invisible level

UE - Anim - Sequencer - Jul 16, 2024

When a level sequence animates level visibility as well as skeletal animation on an actor within that sub-level, restoring state will first unstream the level, which will unregister the skeletal mes ...

Visible dithered quantization to remove banding in New Temporal AA Quality

UE - Graphics Features - Oct 6, 2015

Since changing the temporal history buffer to 11:11:10 from FP16, it looks as there is visible dithered quantization to remove banding when rendering. (Taken from conversation on Forum Post linked f ...

Packaged Game crashes after user has upgraded to 4.7

UE - Foundation - Core - Mar 31, 2015

It only seems to be this user's game that crashes when he packages or does launch on windows I have reproduced this locally. I honestly don't know why this repro's, but I have an example project a ...

Cannot import objects with Bezier Curve modifier from Blender

UE - Editor - Content Pipeline - Import and Export - Apr 13, 2015

Objects with a bezier curve modifier register as having no triangles when imported to editor from Blender as an FBX. ...

NavMesh does not build correctly to SkeletalMesh collision

UE - AI - Mar 16, 2015

NevMesh cuts out holes for collision incorrectly with Skeletal Meshes. Skeletal Meshes with "Can Ever Affect Navigation" set to true and that have a Physics Asset are capable of causing this. ...

LIVE: Importing this OBJ file crashes the editor

UE - Editor - Content Pipeline - Import and Export - Oct 22, 2014

Importing the attached Fly.obj crashes the editor on OSX. Does not occur in Windows 7. Crashreport: 435809 ...

UBT reporting VS2012 as an unsupported compiler even when UAT was passed -NoCompile

UE - Foundation - Core - Jan 19, 2015

The editor will pass UAT the -NoCompile flag when building a Blueprint only project, however UBT has been changed to throw an exception if it detects VS2012 as the only available compiler (UEBuildWi ...

Translation Editor submenu does not open

UE - Editor - UI Systems - Localization - Dec 10, 2014

Currently, if a user turns on the experimental feature "Translation Editor", then attempts to access the submenu for it, the submenu will not open. Note: This has worked in internal builds since 4 ...

Packaging and opening shootergame.exe shows black screen and freezes, must be manually shut down.

Docs - Samples - Dec 9, 2014

If Shootergame is packaged to Windows (64 bit) then the packaged project is opened, it will show a black screen and freeze. The program cannot be interacted with and must be shut down via task manag ...

Users custom 4.6 project crashes on load

UE - Simulation - Physics - Nov 24, 2014

Users custom 4.6 project crashes on load. If the DefaultEngine.ini file is deleted, then the project will start fine. ...