[CrashReport] SMediaPlayerEditorOutput::UpdateSoundWave(), SetAudioSink()

Media Framework - Aug 9, 2016

This JIRA is being entered as a result of it being one of the top crashes in 4.13 Preview 1. Error message: Access violation - code c0000005 (first/second chance not available) Source Context: 67 ...

Warning upon Undo/redo-ing of sculpting the landscape

UE - LD & Modeling - Terrain - Landscape - Aug 9, 2016

When sculpting landscape then undoing/redoing, a warning appears. This also appears when undoing/redoing movement to the landscape gizmo.PIE:Warning: Warning AttachTo: '/Temp/Untitled_1.Untitled_1:P ...

Ensures when copy/pasting linked anim bp nodes

UE - Gameplay - Blueprint - Aug 9, 2016

REGRESSION: YesWORKING: 3039270BROKEN: 3081866 Ensures occur when copy and pasting nodes in the Anim Graph. ...

Android Projects packaged for arm64 crash on device.

UE - Platform - Mobile - Aug 9, 2016

This issue was discovered while smoke testing Release 4.13 for Preview 2. ...

Editor crashes when copying a copied instance of a blueprint in the level.

UE - Gameplay - Blueprint - Aug 9, 2016

Editor is crashing when copying a copied instance of a blueprint in the level. We were unable to reproduce this issue adding a component to the blueprint through the blueprint editor. This issue on ...

Light min roughness set to 0 will create black artifacts on materials with negative roughness value

UE - Graphics Features - Aug 9, 2016

Any light's min roughness setting creates black artifacts with materials who have a roughness value less than 0. The min roughness must be =< 0. ...

Crash importing alembic asset over itself after saving it in Content Browser

UE - Gameplay - Aug 9, 2016

Crash occurs when importing an alembic asset as a static mesh, saving it, and then importing it again as Geometry Cache. ...

World Composition origin shifting does not account for shifting the Dynamic Directional Light shadow casting

UE - World Creation - Worldbuilding Tools - World Composition - Aug 9, 2016

Directional light does not cast dynamic shadows after origin rebasing using world composition. There is an attached project that reproduces this. To see that the shadows load primarily where the l ...

Frequent ensure when attacking in Couch Knights

UE - Gameplay - Aug 9, 2016

Ensure frequently occurs when attacking in Couch Knights. It doesn't seem to occur every time, or it requires some timing. But if the user exits PIE and keeps trying, it will eventually occur. ...

iPhonePackager 64 bit packaged with 32-bit deployment server.

UE - Platform - Mobile - Aug 9, 2016

This was discovered by Release team when attempting to smoke Release 4.13 P2 ...