Motion Blur is applied incorrectly in a SceneCapture2D set to orthographic perspective. Works as expected in 4.21 CL# 4753647 Found in 4.22 CL# 7053642, 4.23 CL# 7208101, and 4.24 CL# 7223946 Thi ...
When the Editor grid is enabled, it draws over the wireframe objects. This is especially clear in orthographic views where the grid completely obscures wireframe lines aligned to the grid placement. ...
Creating spline points requires interaction with the translate gizmo, and as soon as the new point is created when in an orthographic view, the cursor snaps back to the starting gizmo position. Thi ...
When importing licensee's provided asset the Physics Asset generated will completely break the Perspective View in PhAT. The other orthographic views will work as intended though. The licensee has ...
Left clicking in an orthographic viewport while using a custom editor mode, such as the foliage tool, will cause the cursor to disappear. ...
When scaling a SceneCapture2D actor/component any decals there were being rendered within the Render Target disappear. I also noticed that when the SceneCapture2d is set to orthographic, the scale ...
This is a common and longstanding assertion that has occurred since at least the 4.13 release. User DescriptionsI was messing with a sequencer's camera settings (not playing back, but active) and c ...
Generated from CrashReporter Error Message:Assertion failed: !EnumHasAnyFlags(StencilAccess, AnyCopy) [File:./Runtime/VulkanRHI/Private/VulkanBarriers.cpp] [Line: 439] Only the Stencil being transi ...
There is a fairly noticeable difference in color rendition between a 2D Side Scroller Paper2D project when in Editor or PIE compared to Standalone Game or the same sprite asset in a Blank UE4 Projec ...
If the User changes the "World to Meters" setting in the World Settings this will cause the console to appear offset when brought up in VR. Note: the number used was 3600 ...