Reloading string table assets breaks references to strings and logs warnings

UE - AI Workflows - UI Systems - Localization - Apr 22, 2024

When using the "Reload" asset action on a String Table asset, any Text variables that reference the string table would break and say "<MISSING STRING TABLE ENTRY>". ...

Remove IFAs when they no longer have any instances

UE - Engine Scaling - Streaming - Foliage - Apr 18, 2024

World Partition: warnings on editor only actors when running the editor in -server/-game mode

UE - Engine Scaling - Streaming - World Partition - Apr 16, 2024

The warning for editor-only actors is unnecessary in these modes where they don't exist. ...

Add error message when unable to delete external actor file on disk

UE - Engine Scaling - Streaming - OFPA - Apr 11, 2024

CSM Shadows disappearing at larger coordinates with different FOVs

UE - Rendering - Features - Shadows - Apr 5, 2024

Cascaded shadows disappear at some FOVs when far from the world origin. This behavior was not present in 5.2. Also found in CL: 32690246 in Release-5.4 ...

Instanced EditInlineNew objects are parented to the CDO when used by a child BP of a parent BP that inherits from a native class

UE - Framework - Blueprint Runtime - Mar 21, 2024

EditInlineNew objects added to Instanced array stored in a struct are seemingly ignored and the object is instead parented to the CDO of the owner. The owner must be the BP child of a parent BP tha ...

Starting PIE with an unloaded player start spawns the player at (0,0,0)

UE - Engine Scaling - Streaming - Mar 19, 2024

From licensee:What happens is that UEditorEngine::CheckForPlayerStart() is returning the PlayerStart in the data layer, so FInternalPlayWorldCommandCallbacks::PlayInViewport_Clicked() doesn't route ...

Level Streaming - Always Loaded sublevel affected by streaming volumes

UE - Engine Scaling - Streaming - Mar 19, 2024

The docs mention: "When a streaming Level is set to Always Loaded, it is loaded together with the persistent Level. It also becomes visible at the same time as the persistent Level. It ignores strea ...

Generating minimap texture for thirdperson template is blank

UE - Engine Scaling - Streaming - World Partition - Mar 19, 2024

Support compatible skeletons for child montage

UE - MVF Character - Animation - Mar 17, 2024