Cannot set GenerateOverlapEvents flag on Landscape

UE - LD & Modeling - Terrain - Landscape - Feb 4, 2015

Licensee requests the GenerateOverlapEvents flag be exposed for landscape similar to how it is for staticmeshes. ...

Locking mouse to viewport fails after clicking inside the widow

UE - Editor - UI Systems - Jan 8, 2015

After clicking once inside of the window the lock mouse to viewport functionality is lost. The mouse can then leave the viewport. This happens in standalone as well as PIE ...

"If" node in material editor still reads ">=" input, it should read ">"

UE - Graphics Features - Nov 18, 2014

In the Material Editor, the "If" node recently received a change for an input which now registers as ">" instead of ">=". This node still reads ">=" for that input. ...

Reimporting creates new Material Slots instead of overwriting.

UE - Editor - Content Pipeline - Import and Export - Jun 25, 2014

CHANGELIST: 2114974 BRANCH: UE4 - Main DESCRIPTION:                              Using the Reimport LOD1 drop down in the Static Mesh Editor will create new material slots each time instead of ove ...