Memory leak with disable rendering

UE - Graphics Features - Sep 2, 2019

When executing "ShowFlag.Rendering 0", it occur the memory leak because it can't run RHICmdList.ImmediateFlush(). The following code is a workaround. DEC_MEMORY_STAT_BY() is ImmediateFlush. Witho ...

The Details Panel overlaps search bars when resized

Tools - Dec 2, 2019

The search fields overlap when the details section in the Details Panel is dragged up as high as possible. This also occurs when when the Details Panel is compressed. Found in 4.23.1 CL#9631420 ...

C4D Mograph not working in 4.24.0

UE - Editor - Content Pipeline - Datasmith - Importer - Dec 16, 2019

A customer is reporting that C4D mograph support is broken in version 4.24. C4D file added under [Link Removed] folder in: [Link Removed] ...

Linking Error Happens When Trying to Inherit From TextureRenderTarget2D in C++

UE - Rendering Architecture - RHI - Jan 16, 2020

The engine has a linker error when trying to inherit from TextureRenderTarget2D. This seems related to https://jira.it.epicgames.net/browse/UE-5050. Found in 4.24.1 CL#10757647 Reproduced in 4.23 ...

Some bones are not removed even when registered in "Bones to Remove"

UE - Anim - Runtime - Mar 22, 2020

 The difference between "testbone" and "testbone2" is only whether there is "joint7" Skinning itself has been properly ruled out. However, it can be confirmed by attaching a socket etc., but the bo ...

Tick Event runs on Editor when creating a BP that inherits Cine Camera Actor

UE - Anim - Sequencer - Oct 15, 2020

This issue occurs when the BP editor is open and does not occur with normal camera actors. I have attached a project to reproduce. The problem occurs when I open BP_CameraActor BP.[Link Removed] ...

SkeletalMesh may lose virtual bone names

UE - Editor - Content Pipeline - Asset Build - May 14, 2021

This Jira is there to make sure we load the skeleton asset before the skeletalmesh asset need it ...

CollisionEvent and other events during ChaosCaching do not occur

UE - Simulation - Physics - Destruction - Apr 22, 2022