Project crashes when exiting mobile preview

UE - Gameplay - May 27, 2015

User project crashes when exiting from mobile preview. Frequency: 5/5 Crashreporter: [Link Removed] ...

Cannot import objects with Bezier Curve modifier from Blender

UE - Editor - Content Pipeline - Import and Export - Apr 13, 2015

Objects with a bezier curve modifier register as having no triangles when imported to editor from Blender as an FBX. ...

Dithered LOD Transition Tooltip within the Material Editor is Misleading

The tooltip states, "Wether the material should support a dithered LOD transition when used with the foliage system." It is my understanding that the foliage system uses LOD dithering by default, a ...

LIVE: Importing this OBJ file crashes the editor

UE - Editor - Content Pipeline - Import and Export - Oct 22, 2014

Importing the attached Fly.obj crashes the editor on OSX. Does not occur in Windows 7. Crashreport: 435809 ...

UBT reporting VS2012 as an unsupported compiler even when UAT was passed -NoCompile

UE - Foundation - Core - Jan 19, 2015

The editor will pass UAT the -NoCompile flag when building a Blueprint only project, however UBT has been changed to throw an exception if it detects VS2012 as the only available compiler (UEBuildWi ...

Sound Cue Looping Node Tooltip Misleading

UE - Audio - Dec 11, 2014

Within the Sound Cue editor the 'Looping' sound node tooltip is a bit misleading. It says, "Defines how a sound loops; either indefinitely, or a set number of times." When clicking on this node in t ...

Translation Editor submenu does not open

UE - Editor - UI Systems - Localization - Dec 10, 2014

Currently, if a user turns on the experimental feature "Translation Editor", then attempts to access the submenu for it, the submenu will not open. Note: This has worked in internal builds since 4 ...

Packaging and opening shootergame.exe shows black screen and freezes, must be manually shut down.

Docs - Samples - Dec 9, 2014

If Shootergame is packaged to Windows (64 bit) then the packaged project is opened, it will show a black screen and freeze. The program cannot be interacted with and must be shut down via task manag ...

"If" node in material editor still reads ">=" input, it should read ">"

UE - Graphics Features - Nov 18, 2014

In the Material Editor, the "If" node recently received a change for an input which now registers as ">" instead of ">=". This node still reads ">=" for that input. ...

Users custom 4.6 project crashes on load

UE - Simulation - Physics - Nov 24, 2014

Users custom 4.6 project crashes on load. If the DefaultEngine.ini file is deleted, then the project will start fine. ...