When using an Optional Name parameter in Create Dynamic Material Instance while using the same Optional Name twice in UMG the engine crashes. I have tested this in a actor blueprint that applies th ...
The FailsafeArea of NavModifierVolume is generated at a different location from the center of the actor when it rotated. This means that the effect of rotation is incorrect. (see attached file) W ...
Volumetric Translucent Shadow not showing in game mode for versions 4.23-4.25. Reported and tested in versions 4.25.3(CL 13942748), 4.24.3(CL 11590370), 4.23.1(CL 9631420), 4.22.3(CL 7053642). Wor ...
Attempting to click on a node in a Transition Logic that has been opened in a new tab will cause a crash when the correlating State node and it's transition have been deleted from the State Machine. ...
When a Cube of StaticMeshActor is placed, it is generated without any problem. ...
Reproduced 7/10 times. Issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed NOT a Regression. Additional Notes:Stacking more Biquad Filters produces a more noticeable effect, but ...
Issue reported in [Link Removed] by [Link Removed] 1. Add one component to the 8K Landscape. [Image Removed] 2. Adding Ocean will not render correctly. [Image Removed] [Image Removed] These ca ...
This is not a regression. Tested in //UE5/Release-5.2 CL26001984 When using the drop down to select a sound wave asset as an input for a Macro then getting the duration of the sound wave within the ...
Licensee noted that editor-only code from the Sun Position Calculator engine plugin was causing a warning in packaged builds. A similar issue was reported for 4.22 [Link Removed], but this appears t ...
Opening any files in folders (attached) cause editor to crash. Crash Reporter: [Link Removed] Frequency: 10/10 In user's project (available if needed), opening the project immediately crashes ...