When a spline component is created in a class/blueprint (child) that is used as a component for another class/blueprint (parent), the spline component cannot be edited from the parent class instance ...
Adding DoNotCreateDefaultSubobject to a class after placing an instance of that class in the viewport will fail to be recognized when duplicating the placed instance. This is not a hot reload issue ...
StartUsingCustomLink() never gets called in the CrowdManager when an AI with a UCrowdFollowingComponent begins to traverse a NavLinkProxy that has been placed in the world. The link UserID always r ...
Root Motion does not work with Sub Anim Instances. Note: "Root Motion from Everything" is enabled on the Sub and Top AnimBPs ...
A crash occurs when using the 'DumpLightMapSizeOnDisk' in the Console Command. ...
When constrain aspect ratio is checked on a camera it will add black bars if the destination view has a different aspect ratio from the camera. These black bars will appear in the planar reflections ...
When running in VRPreview and entering the 'ProfileGPU' command, 'BeginOcclusionTests' is listed twice. As the licensee mentioned, if a project uses heavy occlusion this could quickly become a cost ...
Listen Server Character Movement appears to have no Interpolation causing the character's movement to appear choppy ...
Character floats off of ramp when walking into a wall that is slightly sloped. The wall angle is well above the walkable floor angle but the character seems to start walking up the wall regardless. ...
incorrect tool tip for "Convert Screen Location to world Space" node ...