[CrashReport] UE4Editor_CoreUObject!FUObjectArray::AllocateSerialNumber() [uobjectarray.cpp:307]

UE - Editor - Content Pipeline - Import and Export - Sep 20, 2017

This is a somewhat common crash in 4.17. Users have not provided any descriptions of their actions when the crash occurred. Source Context 304 int32 FUObjectArray::AllocateSerialNumber(in ...

[CrashReport] UE4Editor_UnrealEd!FBlueprintCompileReinstancer::ReplaceInstancesOfClass_Inner() [kismetreinstanceutilities.cpp:1880]

UE - Gameplay - Blueprint Compiler - Oct 5, 2017

This is a somewhat common crash that has occurred throughout the 4.17 release. Users have not provided any description of their actions when the crash occurred. The callstack is similar to some ol ...

GPUCrash - exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')

UE - Graphics Features - Oct 26, 2017

This Jira is for the continuation of the "D3D HUNG" crashes which originally spiked in the UE 4.14 release. Some fixes were implemented in 4.16.2 and 4.17.0 which made some improvement to the freque ...

[CrashReport] UE4Editor_Renderer!FUniformMeshConverter::Convert()

UE - Graphics Features - Aug 3, 2017

This is a regular crash that has occurred through 4.16 and into the 4.17 previews. The callstack is similar to [Link Removed] (invalid), although the error message is different. User Description ...

[CrashReport] Mac crash - UE4Editor-Slate.dylib!FSlateEditableTextLayout::FTextInputMethodContext::GetSelectionRange()

UE - Platform - Apple - Aug 15, 2017

This is a trending Mac crash coming out of the 4.17.0 release, but also seems to have occurred in 4.16. Users have not provided any descriptions of their actions when the crash occurred. The callst ...

[CrashReport] Assertion failed: !Export.ClassIndex.IsNull() | UPackage::Save()

UE - Foundation - Core - Cooker - Sep 20, 2017

This is a somewhat common crash coming out of the 4.17 release. User Descriptionsclicked Launch->Firefox. This is the same project with in-game video-screens which has been crashing on Launch for W ...

[CrashReport] UE4Editor_Engine!AActor::IncrementalRegisterComponents() [actor.cpp:4065]

UE - World Creation - Worldbuilding Tools - Foliage - Aug 22, 2017

This is an intermittent crash coming out of the 4.17 release. User DescriptionsI had previously added the Open World Demo Collection into my project. When I tried to delete the folder Kite(Somethi ...

[CrashReport] UE4Editor_LevelEditor!FLevelEditorContextMenu::FillMenu() [leveleditorcontextmenu.cpp:178]

Tools - Aug 15, 2017

This is a trending crash coming out of the 4.17.0 release User DescriptionsIt Stopped when I tried to place a mesh in thrid person. Source Context 164 if (GEditor->GetSelectedComponentCou ...

[CrashReport] UE4Editor_ContentBrowser!SAssetView::AssetRenameBegin() [sassetview.cpp:3956]

UE - Editor - Content Pipeline - Content Browser - Nov 21, 2017

This is a common crash that has occurred since at least 4.17. Users have not provided any descriptions about their actions when the crash occurred. Source Context 3952 void SAssetView::Ass ...

[CrashReport] Assertion failed: *LinkedTo == RequestingPin [edgraphpin.cpp:1747]

UE - Gameplay - Blueprint - Aug 29, 2017

This is a common crash occurring in 4.17 and back to at least 4.15. User Descriptionspress cntr Z Source Context 1734 check(ResolveType == EPinResolveType::LinkedTo); 1735 ...