This is a trending crash coming out of the 4.18 release. A number of the affected projects appear related to VR. User DescriptionsI was trying to use the SteamVR preview for Windows MR headsetI j ...
This is a trending crash coming out of 4.18.0. The issue appears similar to [Link Removed], which was just fixed in 4.18. User DescriptionsProject was just imported from UE 4.17.2 , opened a bluep ...
This is a trending crash coming out of the 4.18 release. Users have not provided any descriptions of their actions when the crash occurred. Source Context 144 { 145 NewLandscap ...
This is a trending crash coming out of the 4.18 release. User DescriptionsWas moving assets that were migrated from another project. Source Context 451 if(bClearMeshes) 452 { ...
This is a trending crash coming out of the 4.18 release. Users have not provided any descriptions of their actions when the crash occurred. Based on the affected project names, this crash seems co ...
This is a trending crash coming out of the 4.18 release. Users have not provided any descriptions of their actions when the crash occurred. It appears to crash without a project loaded, and only for ...
This is an early trending Linux crash in 4.18, but also occurred in 4.17. It seems to occur before a project loads. Callstack from Log[2017.10.26-01.39.08:606][ 0]LogVulkanRHI: Display: - Found g ...
This is a trending Linux crash in 4.18. It seems to occur before a project loads. Callstack from Log[2017.10.27-08.31.13:659][ 0]LogInit: - Physical RAM available (not considering process quota) ...
After holding any mouse button down and pressing escape to quit the game, using the right mouse button to move in the viewport locks it to the left and right bounds of the viewport. Sometimes moving ...
This Mac crash originally occurred in 4.15 around March 2017, then decreased in frequency during 4.16 and 4.17. It may be starting to trend again in 4.18. There is one record of this occurring in 4 ...