When a light's Specular Scale is set to 0, the specular still affects hair / groom assets. The specular of other assets (like a shiny static mesh in the scene) is properly affected by the change. ...
Pin wires do not connect correctly after collapse to function and duplication. Any node can cause this issue, I used an INT variable because it was quick to test with. Regression: This issue affect ...
If a function inside a BlueprintFunctionLibrary class is declared as static, instances of the function node inside blueprints cause the blueprint to not save after a hot reload. This does not affec ...
**Typo in Content description field for Flipbook Material Expression Function Output ...
Overridden custom functions have inputs locked when parent actor is set to different blueprint type. Regression (no) issue (does) occur in 4.12.5 ...
A Salesforce ticket reports that entering the above code into a custom node in a Material Function causes a crash. I was able to repro his crash reliably. This is a regression. Working as expected ...
When using an IES profile with a static light, the lightmap that gets baked will lose all detail of the IES profile. Example project attached. This doesn't occur in 4.19 CL# 4033788 Found in 4.20 ...
Some of the lines within the launched or packaged version on Android for the draw line function, but not all of them do. This has been checked on iOS and it's working perfectly fine in both 4.8.3 an ...
When the user builds lighting on a level, the Map Build Data Registry node is marked dirty, but isn't visible to the user initially. Selecting the filters dropdown, checking and unchecking a filter ...
Regression: Tested this issue in Release-5.0, this issue did not occur so regression is yes There are chances that the menu will disappear as if functioning properly, but it locks out all control f ...