Merging actors with cast shadows disabled causes the merged actor to be unable to cast shadows at all. Toggling the Cast Shadows option does not resolve the issue. This is seen in //UE4/Release-4.2 ...
VR Preview Window is the wrong resolution, just showing the top left portion of the entire view. Somewhat similar symptoms to -[Link Removed]-, not exactly the same though. This issue has not be ...
The bounds are wrongly calculated when the bUseLocalSpaceSimulation property is set in the Chaos Cloth shared config, as it doesn't take into account the character rotation in the removal of the off ...
Setting the root of the furthest child actor results in a crash after pressing compile on the blueprint. Example project: [Link Removed] ...
Setting the world origin will not update existing Niagara particles. ...
PlaybackPercent on the OnAudioPlaybackPercent event does not account for Start Offset from the Play or FadeIn node. Reported and tested in version 4.25.3 (CL-13942748) and version 4.24.3 (CL-115903 ...
A licensee reported trouble with a crash on exit on Mac. They discovered that the file AvfMediaPlayer.cpp, on the function Open there is this piece of code:// Force the AV player to not be able to ...
The sRGB flag is check and set in PostEdit, so when I editing the asset will be correct. And I'm checking again with RHI, so there seems to be no drawing problem.[Link Removed] It seems to be corre ...