The reason is simple, the actor names is not the same as the metadata name: [Image Removed] ...
This does not occur except for Camera actors. ...
Setting r.MaxAnisotropy by console in editor has no effect on texture sampler's MaxAnisotropy. If the startup value of r.MaxAnisotropy is 8, then the MaxAnisotropy is always 8 no matter how r.MaxA ...
Looks like this was introduced as part of PR#5337 [Link Removed]. It forces bProcessFeedback to always be true regardless of the paused state. ...
On Windows: Gamepad_Special_Left is triggered by pressing the touchpad button On Mac: Gamepad_Special_Left is triggered by pressing the "Share" button ...