Using the sg.ResolutionQuality command in code or the console has no effect in 4.6.1 or 4.7. ...
Character is not rendered for frame between Death animation and conversion to ragdoll physics In the linked movie, if you pause at the 34 second mark and play frame by frame, you will see the chara ...
"It seems that deallocation of TLazySingleton<FInternationalization> causes unhandled exception. If DISABLE_LAZY_SINGLETON_DESTRUCTION=1 is provided - the build completes successfully" ...
Project fails to build for iOS/tvOS due to:error: non-portable path to file errors. ...
Error message: Assertion failed: ParentIndex != INDEX_NONE [Link Removed] [Line: 512] Source Context: 499 } 500 501 return Menu; 502 } 503 504 ...
MSAA is not applied to masked textures/materials. Testing blocked in MAIN 4.25 @ CL 11144351 by [Link Removed] ...
Vulkan Multibuffer Lock mechanism for ReadOnly does not appear to be implemented. Temporary workaround has been provided to licensee. ...
This is a regression from a long while ago that needs to get fixed ...
Using the Expand node feature on a macro from a macro library alters the current functionality of other instances of the macros that are in use(even though the macros themselves have not changed). ...
Slack thread [Link Removed] ...