[Audio][Niagara] - Audio Spectrum only reacts to Channel 0, despite setting to another channel

UE - Audio - Submixes - Jun 6, 2023

While doing some extra testing of the Submix Analyser fixes, I noticed there is a setting to set the channel of the submix to give the analyser. It always works for channel 0, but changing it to any ...

Check in SetNetPushIdDynamic fails when deriving object from class with no replicated properties

UE - Networking - Jun 5, 2023

UHT will only emit the REPLICATED_BASE_CLASS macro and set the NeedsPushModelHeaders flag when the class has replicated properties. If a base class doesn't have any replicated properties, it will le ...

Objects without custom delta properties can return false for CanSkipUpdate with net.PushModelSkipUndirtiedReplication enabled

UE - Networking - Jun 5, 2023

This seems to occur after receiving a Nak for certain actors. FObjectReplicator::ReceivedNak will decrement SendingRepState.CustomDeltaChangeIndex even if the object has no custom delta properties. ...

Dormancy validation log warnings when COND_Never property changes

UE - Networking - Jun 2, 2023

FRepLayout::DiffProperties doesn't check if the property's conditions is COND_Never or if the Parent Cmd's flags have the ERepParentFlags::IsLifetime flag (which FRepLayout::InitFromClass doesn't se ...

Path Tracing shadow artifacts

UE - Graphics Features - Path Tracer - May 31, 2023

First picture lit is used [Image Removed] Second picture PT is used, this occurs under certain angles of incidence. [Image Removed] ...

Translucent Water renders dark with Lumen enabled.

UE - Graphics Features - Ray Tracing - May 30, 2023

Regression tested in 5.1 at CL 23901901 where the issue still occurs. The material will still have the normal and reflective properties. ...

ReflectionEnvironmentAndSky(1739x747,StrataMat=Off) looks to have tile artifacts

UE - Graphics Features - May 26, 2023

Reflection environement looks to be suffering tile classification artifacts ...

Combo triggers do not fire the "Completed" event

UE - Gameplay - Input - May 25, 2023