This is a common and longstanding crash that has occurred since at least 4.11. User DescriptionsI was just sitting around and it autosaved no source context available ...
When a blueprint variable is not set to Instance Editable, its value gets reset at runtime. This seems to occur because the variable OriginalCannonTransform seems to get reset/nullified after being ...
Sound cues with a branch or switch node will show in the sequence with the longest duration of any waves within the cue, despite which one will be played. During playback the section length will dif ...
When using the new option "Allow Level Edits Only" there is a drastic frame rate drop while playing the sequencer. This frame rate drops when only using this option. Versions Tested: 4.16.3 - CL: 3 ...
This is only happen on Android, no problem on IOS ...
HISM has lightmap issues after build lighting ...
Creating a reroute node between a class variable and a "Spawn actor for gameplay task's" class pin will cause the variable attached to the instigator pin to disconnect. ...
It seems that when a section of the Visual Logger is detached from the window as a whole and then that window is closed when docked next to the Content Browser, then the engine crashes. However, whe ...