Destructibles without impact damage will not trigger onhit events, regardless of their "Simulation Generates Hit Events" flag status, this is because we ignore that flag in CreatePhysicsState and on ...
It's ok for 4.19. ...
Generated from CrashReporter ...
This non-deterministic behavior is caused by sorting by program address. ...
This is a crash related to copying depth-stencil render targets to the CPU. See linked UDN for more info. ...
When a material that uses BumpOffset is fed into the Emissive Color of Surface Opaque Default Lit material and then applied to a nanite mesh, a visible seam can be seen along edges and the intersect ...
Adding map from user's project, CityofEther.umap, crashes editor upon launch or attempting to open the map. Crashreporter: [Link Removed] ...
Objects with a bezier curve modifier register as having no triangles when imported to editor from Blender as an FBX. ...