PBO Disable option does not work in Hide Bone By Name node

UE - Simulation - Physics - Aug 10, 2015

PBO Disable option does not work in Hide Bone By Name node See repro and images[Image Removed][Image Removed] ...

Merge tool icons broken in user's project

UE - Gameplay - Blueprint - Mar 16, 2015

User did convert the project to 4.7.2, but they don't know which project it was made with originally (all he gave me was that it was a long time ago) Unable to repro by converting projects (code an ...

Correct Morph Targets animate in PIE, but not in Standalone Game

OLD - Anim - Mar 5, 2015

Wrong morph targets are animating in standalone game, but the right ones play in PIE See the Additional Info URL for the user's description (and youtube video) Here is the project: [Link Removed] ...

Set visibility in world outliner reset when project is reopened

Tools - Sep 4, 2015

If visibility is altered in world outliner, the visibility will be reset upon closing and re-opening the project. ...

BSP brushes break when non-standard subtractive bsp brushes are used

UE - LD & Modeling - Modeling Tools - BSP - Mar 19, 2015

if a nonstandard bsp brush is used as a subtractive brush, additive bsp brushes will break and show incorrect holes when in contact with the subtractive bsp. ...

Rotating terrain with heightmap causes black splotches on terrain

UE - LD & Modeling - Terrain - Landscape - Jan 26, 2015

Rotating a landscape with a heightmap causes lightmass to break, rendering black splotches across terrain after building lighting. ...

Behavior tree subtree switch reported as hitching

UE - AI - Apr 4, 2016

Setup described in UDN post: parent tree: root - selector - run behavior task subtree: root - sequence - custom BP task with just print string repro: print string message (engine tick) is showing u ...

Dialog Windows Still Displayed when Editor is Minimized on Macs

UE - Platform - Apple - Jun 25, 2015

There are some dialog windows that will render on top of other external applications when the editor is minimized and does not have focus.....i.e. 'Building Lighting' and 'Auto-Save' dialog windows. ...

Editor crashes when attempting to press tab while editing transform values in structs

Tools - Dec 23, 2014

Editor crashes if a user presses tab while editing transform values in a blueprint struct. Note: This only occurs while editing transform variables, no other var causes this crash. Logs and Dump f ...

Build failing for users project with all platforms

UE - Gameplay - Blueprint - Feb 24, 2015

When attempting to package this project for a mobile device, the build with fail. I tested in main and 4.7 release and the build will always fail. Project: [Link Removed] Users log: https://ans ...