Casting is not working as expected for interfaces in python

UE - Editor - Workflow Systems - Dec 22, 2023

A vehicle using Async Scene on the body but not the wheels will crash the editor

UE - Gameplay - Aug 4, 2016

A vehicle using Async Scene on the body but not the wheels will crash the editor[EUS-TJ Ballard] Vehicle using Async Scene on body but not the wheels crashes the editor User Description: Async sce ...

[CrashReport] UE4Editor_GraphEditor!SGraphPin::GetTooltipText() [sgraphpin.cpp:1100]

UE - Editor - UI Systems - Slate - Sep 7, 2017

This is a common crash that has affected over 60 users since at least 4.16 User DescriptionsDeleted a SET variable Source Context 1091 FText SGraphPin::GetTooltipText() const 1092 { ...

Editor Crashes when spawning a Physics enabled object inside another

UE - Simulation - Physics - Sep 22, 2017

Editor Crashes when spawning a Physics enabled object inside another. Regression: Unknown Can Test in Main if requested. ...

Time Synth fails to play 96KHz audio clips

UE - Audio - May 19, 2020

TimeSynth 96KHz music clips only play for a split second and then stop. 48KHz files play correctly however 96KHz 16-bit and 24-bit files do not This was reported and tested in 4.25 (CL-13144385) an ...

Restore state on animation in level sequence will stop all montages

UE - Anim - Sequencer - Feb 12, 2020

It looks like UnbindFromSkeletalMeshComponent stops all montages. This is called when the animation section restores its state.  https://udn.unrealengine.com/s/question/0D52L00004lun3ySAA/restore ...

Control Rotation set in AGameModeBase may be inconsistent between Servers and Clients (or between Standalone and Multiplayer)

UE - Gameplay - Aug 21, 2018

AGameModeBase::FinishRestartPlayer and AGameModeBase::RestartPlayerAtPlayerStart handle rotation differently for Spawning Pawns and Control Rotation depending on whether or not the game is Standal ...

No visual updates when adjusting the curve editor in UMG for the first two points on the timeline

UE - Editor - UI Systems - Jul 6, 2015

When Switching the curve editor to cubic interpolations for example moving the blue handles will not change the curve. However, if a third point is add this function works as intended from the 2 poi ...

[CrashReport] UE4Editor_Landscape!DeleteLayerIfAllZero() [landscapeeditinterface.cpp:2300]

UE - LD & Modeling - Terrain - Landscape - Nov 28, 2017

This is a semi-common crash in the 4.18 release. There is one recorded case of this callstack also occurring back in the 4.11 release, but it seems to be an exception. All other cases have only occu ...