Instanced meshes velocities fix

UE - Graphics Features - Sep 21, 2016

"We've been able to enable velocity rendering when using instanced rendering. However, by looking at the generated vertex shader the computation of the previous position seems to be incorrect: flo ...

Editor Crashes After Deleting Actor with Media Texture

Media Framework - Sep 22, 2016

When spawning an actor with a media texture and then destroying the actor during runtime the game will crash several seconds later (30 - 75 seconds). Fatal error: [Link Removed] [Line: 118] A FRend ...

Unloading sublevels causes slight freeze on Mac

UE - Platform - Apple - Sep 22, 2016

Unloading sublevels causes slight freeze on Mac. It is noticable during PIE. This does not occur on Windows OS. ...

Fix Up Redirectors does not affect redirectors within renamed folder

Tools - Sep 23, 2016

Fix Up Redirectors does not affect redirectors within renamed folder. ...

Particle Lights do not honor Lighting Channel assignments

UE - Niagara - Jul 15, 2016

Particle system light's module does not use Lighting Channels. The particle system itself will accept lighting from it's assigned lighting channels but the lights spawned from the particle system, n ...

Scene Capture 2D Actor causes Flickering on Windows 10 when Launched in Standalone

UE - Graphics Features - May 2, 2016

Screen/Playable window flickers when playing in Standalone on Windows 10. A few users are reporting this issue which is exclusive to Windows 10 and Standalone mode. There is another issue the could ...

ResavePackages commandlet with Build Lighting applies level transform each time

UE - Foundation - Core - Cooker - Sep 13, 2016

While using the commandlet for RebuildPackages with -BuildLighting and having any sub-levels with level transforms will be added to the current position each time this commandlet is run. As an exa ...

Editor Preferences 'Enable Sound' option causes Real Time Audio to Stop Working after PIE

UE - Audio - Sep 28, 2016

Real Time Audio stops playing sounds after exiting PIE with the 'Enable Sound' option disabled. The tooltip states, "Whether to play sounds while in a Play in Editor session." This setting does no ...

Linux crash on Import

UE - Platform - Linux - Jun 2, 2016

Attempting to import content into a project causes the editor to crash on Linux ...

Transition Notifies Available for Selection in Character Blueprint

OLD - Anim - Sep 21, 2015

Transition Notifies are available for selection in Event Graph of the Character Blueprint even though, apparently, they only function in the Event Graph of the AnimBlueprint. ...