Landscape has a seam when scale is set to a decimal

UE - Graphics Tools - Terrain - Landscape - Jan 13, 2023

Regression: Tested in UE5/Release-5.0 at CL 20979098, this issue does occur so it is not a regression. This issue occurs if the scale set for the landscape has a decimal value that is not 0.5. Sett ...

ISM GetInstanceOverlappingBox() ignores the scaling & rotation of instances

UE - Engine Scaling - Streaming - Jan 13, 2023

This functions only uses the instance location and does not rely on it's rotation and scale. It should ideally get the bounds of the mesh, and test intersection using an oriented bounding box built ...

Data Layers Outliner does not remember selections on editor restart

UE - Engine Scaling - Streaming - World Partition - Jan 9, 2023

Regression: Tested in UE5/Release-5.0, this issue occurs so this is not a regression. ...

Recompiling blueprint actor in hidden sublevel, after reloading main level, detaches all its child actors

UE - Engine Scaling - Streaming - Jan 4, 2023

Reproduced 3/3 times, issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed NOT a Regression. The repro steps are very specific for this; the core issue being that once the top lev ...

Getting Vector Parameter Values from a Dynamic Material Instance with 1 or more vector parameters returns an empty array

UE - Rendering - Architecture - Materials - Jan 3, 2023

This is not a regression. Tested in //UE5/Release-5.0 CL20979098 The array for Vector Parameters isn't getting populated when called from a Dynamic Material Instance. ...

Merge actor issue with similar materials

UE - Engine Scaling - Streaming - Merge Actor - Dec 16, 2022

Plugin cannot be created when adding the "-" character

UE - Core - Cpp Tools - Dec 15, 2022

Repro Rate: 10/10 This issue occurred in the live build of //UE5/Release-5.1 at CL 23058290. This was regression tested against //UE5/Release-5.0 at CL 20979098 and is confirmed to not be a regres ...

Merging Splines causes Engine to Crash in 5.1

UE - Engine Scaling - Streaming - Merge Actor - Dec 15, 2022

Attempting to merge two spline actors causes the Engine to crash. This issue occurs with the Steps to Reproduce regardless if there are more branches added to the tree branch spline/enabled, and reg ...

Deleting assets doesn't report referencing actors

UE - Engine Scaling - Streaming - OFPA - Dec 15, 2022