Currently value propagation is handled at the property node level (c.f., PropagateContainerPropertyChange), and is unavailable to any other editor code / scripting (whether in Python or BP or C++). ...
Repro Rate: 3/3 This issue occurs in the live build //UE5/Release-5.1 at CL 23058290. This issue has also been regression tested against //UE5/Release-5.0 at CL 20979098 and is confirmed to be a r ...
Repro Rate: 3/3 This issue was reproduced in //UE5/Release-5.1 at CL 23058290. This is confirmed to be a regression since the errors do not occur on the previous version and is regression tested o ...
Reproduced 3/3 times, issue does not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression. Seems to work fine when compiled once, but after the 2nd or 3rd time it crashes. ...
Generated from CrashReporter ...
Importing a .csv file that contains references to assets in the project requires the user to copy the references for each asset again before they will work correctly. The references do not need to b ...
Repro Ratio: 3/3 Regression was tested in //UE5/Release-5.0-EarlyAccess CL-16682836 since this is a new feature of UE5. The issue did happen ...
This is not a regression. I was able to reproduce the crash in 4.26. Using the transform tool to manipulate keys for an Event Trigger within the curve editor of sequencer sometimes causes it to cra ...
There is currently no simple way to do a deprecated variable fixup on native variables that are set by a blueprint class. For a simple variable rename, CoreRedirects can be used and will work proper ...
Crash when opening a level through blueprint to go into level with world partitions enabled. This a not a regression due to being a new feature. ...