Attempting to add an instance to an Instance Static Mesh Component at runtime through code causes the editor to crash. ...
If an AI is moving between points in the persistent level but is located within a sublevel and the sublevel is set to not visible, there is a chance that the editor will eventually crash. Setting Is ...
attempting to open a project with Bitmask Flags set to true in a blueprint crashes editor. Note In attached project, the crash has been narrowed down to the filepath \Content\ThirdPersonBP\Bluepri ...
Get VR Focus State will cause a crash in standalone if an HMD device is in use ...
If the user tries to use split screen in the editor along with VR preview, the editor will crash ...
Grabbing a Destructible Mesh Child blueprint with a Phsyics Handle crashes the editor during PIE. NOTE: This issue occurs whether or not simulate physics is active on the destructible mesh compone ...
The Editor crashes when a data table references itself by using the data table row handle setting in a struct ...
Crash when using save all, when there is a 3D widget on an invisible sublevel ...
The editor crashes when testing an animation that has an audio track containing a wave sound. ...
Uniform Scale has no effect on .fbx's imported with "Transform Vertex to Absolute" unchecked. NOTE: This was tested with assets from both 3DS Max and Blender. Regression (no) issue (does) occur ...