Crash when copying and making a button widget the root of a second widget blueprint

UE - Editor - UI Systems - Apr 13, 2021

Pasting a button element from one Widget Blueprint into a second Widget Blueprint that has had its root Canvas Panel deleted results in a crash. The crash only occurs when the Canvas Panel is delete ...

Crash when reopening a project that has a Child Actor component in a BP with a WaterBody class set as the Parent Class

UE - Graphics Features - Apr 29, 2021

When adding a child actor component to a Blueprint with the Parent Class set to one of the new Water classes and then placing it in the world, the project will crash on open. This was tested with th ...

PhysX crash when SetMaterial is called

UE - Simulation - Physics - Mar 14, 2016

When provided sample project is run in PIE, crash occurs after call to SetMaterial() is made in code. Downloadable Project: [Link Removed] CrashReporter: [Link Removed] ...

Crash on clicking Column Header in visRT window

Tools - Apr 22, 2015

The Engine will crash when you run the visRT command in Editor and click on an item in the visRT window and the click on a column header. also Reproduced in Main Promotable-CL-2513846 [Link Remove ...

Copy, Paste and Hover a Material Layer Blend Node causes Crash

Tools - Jun 25, 2015

In the Material Editor, if all Live Previews are turned off, copying and pasting a Material Layer Blend Node will crash when the tool tip is being processed. Also Reproduced in Main Promotable-CL-2 ...

Opening a widget blueprint on Linux causes editor to crash

UE - Platform - Linux - Aug 25, 2016

The editor crashes when attempting to open a widget blueprint. ...

Crash when opening a sequencer that has an actor with spring controller registered and play in editor

UE - Anim - Runtime - Mar 4, 2021

During end play in editor, there is an access violation referencing WorldSettings from SpringBone.  In the attached project, the character registered in the sequencer uses the "SpringController" no ...

Crash when Matinee with 2 Event Tracks stopped from one of the Event Tracks

Tools - Mar 16, 2015

When stopping a Matinee from an Event Track via the level blueprint, if you have 2 Event Tracks the editor will crash. Also Reproduced in Main Promotable-CL-2479729 ...