Gear VR appears Choppy when add Widget components to the scene (this issue was not present in earlier version of the engine in the same project (4.16 appears to be a regression for 4.17)) Note: The ...
It currently takes two attempts to clear the default text from a Text Block widget. The first time you try, the property will repopulate with the previous string. ...
This is not a regression tested in //UE5/Release-5.1 CL23901901 When Favoriting a Component from the Palette panel of a Widget the Favorites category appears then disappears. For the brief moment i ...
Slate Widget fails to compile when you add it to a new project. Expected as a user that anything in that default list should be able to be added and compile fine without making any changes. Compil ...
Using the Drawn line node to draw a line over an image in UMG causes the viewport to display incorrectly. In 4.7 the lines also are not drawn. ...
Some style settings cannot be modified on the Editor variant of the checkbox widget (EditorUtilityCheckbox). This looks to be related to the style settings applied in FStarshipCoreStyle::SetupCheckb ...
16 bit PNGs are not rendering the correct color information, appear to be gamma corrected unnecessarily compared to an 8 bit version of the same texture. Also Reproduced in Main Promotable-CL-25450 ...
Material appears darker when applied to the screen via HUD blueprint as apposed to a widget blueprint ...
If the user is using the split screen feature and adds a widget to the screen of each player, this can cause what looks like a failure to completely update everything on screen causing a weird artif ...
For UMG delegates, we currently have a fixup pass that ensures that bound functions match the signature of the native delegate. However, the fixup appears to use the wrong function name, which cause ...