Information loss when merging actors such as cast shadow and collision. If one of the actors being merged has a different setting such as not casting shadows. This information will be lost and repla ...
In the Static Mesh Editor, Enabling Vert Colors causes high exposure in the viewport. Workaround Disable Auto Exposure in the Project Settings > Rendering > Default Settings This is a Regression ...
While AdHoc testing in //UE4/Release-4.16 CL 3437809 in Binary – I found that deleting the projectBP folder of any Template project causes an ensure. I believe this issue is due a step in the garbag ...
The Editor will hang on Mac if Japanese input is selected on the Mac and the window to select the parent class for a new Blueprint is opened with the All Classes section expanded. REGRESSION: No. T ...
When an enum variable is added to a BP struct, saving the struct causes the enum to display its type as a Byte rather than the specified enum. Regression: Yes - This behavior does not occur in 4.16 ...
REGRESSION: Yes, does not occur in 4.17. User is not able to summon copy/paste options by right-clicking on a property in the Details panel. Reproduced this in Level Editor and Blueprint Editor. ...
When using the mouse wheel to scroll nested scroll boxes, scrolling up no longer works once the inner tile view has been scrolled to the top. Regression: Yes, this behavior does not occur in 4.16.3 ...
Get User Profile does not appear to be returning the correct values. Player height always returns as 0.0 and IPD always returns as 0.064. Regression: Yes This issue did NOT occur in 4.16 ...
In the 4.17 release notes, there is a note that mentions that plugins added to a directory in the AdditionalPluginDirectories list in the .uproject file would automatically get included in the gener ...
Attempting to interact with the pop up menu that appears when right clicking in Skeletal Editor -> Section Selection causes the pop up menu to be closed instead. Regression: No - same behavior occu ...