Licensee was not able to open any Sprite asset file in 5.3 without it causing a crash. They were able to avoid this by disabling raytracing in the project. ...
Context Unreal Insights displays Timing Insights that can include GPU timing information. Rendering code such as FDeferredShadingSceneRenderer::RenderPrePass() generate such events.Problem Certain f ...
Attempting to override a timeline within a child blueprint causes the editor to crash. Frequency: 4/4 Crashreporter: [Link Removed] ...
When the console command "Stereo On" is used to start a game in fullscreen, objects in the level appear with a slight blur. Pressing Alt+Enter will "refresh" the screen and eliminate the blur effec ...
Creating a new level in the content browser does not give user the choice of a default or empty level. ...
If a user moves the row editor window in a csv datatable, then saves, closes, and reopens the editor, the editor will crash if the user then attempts to select a datatable row in the csv datatable w ...
Landscape LODDistanceFactor is not applied to levels that were not loaded when it is changed. Sample content shows a landscape in this state. Other landscape properties probably suffer from this s ...
When importing tiled landscapes into the world browser, the landscape tiles appear with inverted Y axis rotations. ...
The Date and Time variable does not appear to replicate when set to be replicated. If the variable is called on a client the client will not update properly. ...
Creating a C++ project and then attempting launch on for Windows 64 causes a fatal error crash in 4.8 preview 2 binary from launcher. Project recovers from fatal error and can then package and run . ...