Switch Skeletal Mesh node crashes the editor if the blueprint is compiled after changing the mesh being called on node. Frequency: 3/3 CrashReporter: N/A NOTE: tied to [Link Removed], however on ...
sculpting landscape with foliage painted crashes editor Frequency 3/3 Crashreporter [Link Removed] Logs [Link Removed] ...
Text/value is not highlighted when selecting slider fields in details This is extremely irritating in cascade and basically breaks usability. Does not occur in 4.11 Tags: Scrub Scrubbing value t ...
Calling a custom event in a sublevel blueprint of a sublevel that is currently hidden will not show the custom event's function in the context menu. Regression (no) issue (does) occur in 4.11.2 ...
Editor crashes during initialization, but only on macOS 10.12, not 10.11.6. Crash is due to a shader not compiling... Update: Crash was not occurring on Nvidia or Intel. This was strictly an AMD i ...
AI Perception Hearing Sense is returning false for successfully sensed, even when a Noise Event is being reported. Found in 4.12 binary. Reproduced in 4.11.2 binary. ...
Blueprints are not appearing in the All Classes tab of the modes panel after being loaded until the tab is switched. Found in 4.12 binary. Reproduced in 4.11.2 binary and Main CL 2994701. ...
Blueprint thumbnails that are updated via the construction script update on tick in the Content Browser, even when no change has been made to the blueprint. Regression (Yes) issue (does not) occur ...
Blueprints with a mesh call the UCS continuously when focusing the thumbnail in the content browser. This is easily visible with a Print String in the UCS causing log spam. This does not occur in ...
'Emissive for Static Lighting' discarded when restarting or re-opening a project. I discovered this issue while testing [Link Removed]. This issue does not occur in the binary 4.11 release so I hav ...