Crash on build in editor with UProceduralMeshComponent 4.8 p2 ...
Licensee notes issue with csgRebuild and proposes a reasonable fix. ...
Fixed in Dev-Editor (CL# 3479874). Needs merging. ...
This one should be fix in the squeletalmesh quadric reduction own by the geometry tools. ...
Please see the UDN for a potential fix/workaround description. ...
setting GSupportsTimestampRenderQueries=false or r.GPUStatsEnabled=0 can fix it ...
The licensee has provided a recommended fix for this issue. Please see the UDN. ...
[Image Removed] change FindObject to StaticLoadObject might fix this issue ...
See this youtube video for reference [Link Removed] 8 to 14 seconds ...
User reports that the issue fixed for ODIN-6308 still occurs for InstancedStaticMeshes. ...