Packaging a project that includes a precompiled plugin fails with an error that an object reference is not set to an instance of an object. This only happens in the Binary Engine. If the Engine is ...
If Unreal Frontend has been built in the Development Editor configuration, attempting to open a ue4stats file in the Profiler tab results in the Unreal Frontend crashing. The crash does not occur if ...
A user has reported that the IsPlayInMobilePreview function does not return true when playing in Mobile Preview. From looking at the function, it seems to be looking specifically for the commandline ...
I am unable to zoom in on the BP graph with the Oculus touch controllers. If I have the graph focused and I pull back on the thumbstick or press the thumbstick down then I can zoom out. This issue d ...
Sprite fails to edit based on UV Source Texture Region, when attempting to bulk edit via Bulk Edit Property Matrix. User was following along to this Epic tutorial: [Link Removed] However, the e ...
When application scale is adjusted the menu bar menus will flash when they are opened. This issue is occurring in //UE5/Release-5.0-EarlyAccess Binary CL 16433597 This issue is NOT occurring in // ...
upd. Regression was checked on //UE4/Release-4.26 CL 15973114, issue wasn't reproduced. Regression - YES Shader compilation failure crash with DX12, Tesselation, Instanced Stereo, and Hierarchical ...
When rendering an animation with the path tracer through MovieRenderQueue, at low sampling rates the denoiser produces splotchy results that flicker from frame to frame. The current denoiser (Ope ...
This is not a regression. Tested in: //UE4/Release-4.27 CL18319896 Binary //UE5/Release-5.0-EarlyAccess CL16682836 Binary //UE5/Release-5.0 CL18407655 Personal P4 When opening a static mesh without ...
This is a regression tested in //UE4/Release-4.27 cl18319896 Editor crashes after importing a 16k Normal Map while Unreal Real is Preparing Texture. Other non-normal maps seem to work without issue ...