Users are reporting crashes and poor performance when generating foliage using the Experimental Procedural Foliage Volume tool. Regression? Yes, this does not occur in the previous engine version o ...
When a Level Sequence Player is created by clicking an SButton in an Editor Window plugin, any other buttons in the plugin window can no longer be interacted with until a click is made outside of th ...
This crash will only occur when this criteria is met.You have enabled custom depth with stencils in the project settingsA mesh in the scene is rendering to custom depth with a stencil value of 1The ...
Poor Performance when selecting an Actor track with baked transform keys ...
Background blur appears to clip incorrectly when being rotated. The area covered by the background blur appears to shrink as the widget is rotated ...
In high-end mobile preview modes the exposure will return much more exaggerated results. This is related to the new default tone mapper settings since changing r.TonemapperFilm to 0 solves the issue ...
User gets the warning below after trying to package a new VR template if Blueprint Nativization is set to "Inclusive" Warning: "THelper: Packaging (Windows (64-bit)): xgConsole: c:\program files (x ...
Creating an event dispatcher inside a component class/blueprint with an array input and using that component in another blueprint causes the event node to generate a note on compile when the event i ...
Preserve Non-Uniform Scale doesn't work for child actors when they are scaled smaller than the parent. Licensee Description: I just noticed that the option does not seem to work if the object is p ...
If a blueprint has a variable of type Object with the Config Variable checkbox set to true, and "Blueprint Nativization Method" is set to Inclusive, the project will fail to package ...