Comments with line wrap cannot be edited within the Blueprint Editor

UE - Gameplay - Blueprint - Jun 25, 2015

Any comment over the allowed number of letters in a line cannot be seen therefore, cannot be edited. ...

Blueprint EventDispatchers unable to be reordered

UE - Gameplay - Blueprint Editor - Feb 15, 2018

UI appears to support EventDispatcher reordering, however reordering does not occur. ...

ApplicationReceivedScreenOrientationChangedNotificationDelegate does NOT work properly on Android

UE - Platform - Mobile - Aug 5, 2019

ApplicationReceivedScreenOrientationChangedNotificationDelegate supports iOS but not Android. Probably, Java_com_epicgames_ue4_GameActivity_nativeOnConfigurationChanged should be useful for fix thi ...

LIVE: Crash on highresshot console command

Tools - Nov 10, 2014

User is reporting a crash when using the console command "highreshot #" with any number. [Link Removed] ...

Unable to import GrayScale Textures

UE - Editor - Content Pipeline - Import and Export - Nov 7, 2014

Reported by Twitter user, "Does #UE4 seriously not support importing greyscale textures anymore?" ...

Client loses input after doubling the amount of physics objects in the level

UE - Networking - Mar 11, 2019

After doubling the number of physics objects in the level the client loses input/ignores input ...

Peripheral Vision Angle Value Not Being Clamped

UE - AI - Jan 25, 2017

Peripheral Vision Angle values are not being clamped to the maximum supported value if a greater value is entered. ...

DeterminesOutputType metadata does not work for soft reference types (TAssetPtr / TAssetSubclassOf)

UE - Gameplay - Blueprint Compiler - Aug 2, 2017

It looks like FDynamicOutputHelper::IsTypePickerPin and FDynamicOutputHelper::GetTypePickerPin need to be updated to support soft references. ...

Widget "Listen For Input Action" executes on unexpected input event

UE - Editor - UI Systems - Feb 19, 2020

Listen For Input Action firing erroneously. Confirmed in 4.26 MAIN @ CL 11536993 ...

FBXUVs can create null entries that will assert later

UE - Editor - Content Pipeline - Import and Export - Oct 28, 2021

Need to make sure we support nullptr entries or make sure we do not create such null entries. ...