When Evaluate Sub Sequences in Isolation is enabled in a shot, other shots inside the same sequences only play the transform track and do not play their animation track Does not affect 4.18.3 Relat ...
Translucent materials with "Apply fogging" disabled will be affected by volumetric fog. Found in 4.19 CL# 4033788, 4.20 Preview 5 CL# 4173640, and 4.21 ...
Specific to the Blueprint Construction Script, Local Variables cannot have their value set in the Editor, because the "Default Value" section of the Details tab will never appear. This only affects ...
If a blueprint is created from a landscape object, the editor will crash. Frequency: 5/5 ...
Editing property with InlineEditConditionToggle meta specifier causes the editor to crash. Workaround: Calling Super::PostEditChangeProperty after property changing code prevents crash from occurri ...
If a level has been saved as two different levels and a new save initiated, the editor will crash if the overwrite is cancelled. Frequency 3/3 Regression (Yes) issue (does not) occur in 4.12.5 ...
If a sublevel is duplicated and contains a landscape, the editor will crash when the duplicate level is added to the persistent level as a sublevel. Frequency 4/4 Regression (yes) issue (does not ...
Attempting to generate abstract class from blueprint crashes editor on compile. Frequency: 4/4 ...
Crash when closing the timeline tab inside UMG editor and reopening UMG editor Reported here:https://udn.unrealengine.com/questions/307297/umg%E3%82%A8%E3%83%86%E3%82%A3%E3%82%BF%E8%B5%B7%E5%8B%95% ...
Defining a FRuntimeFloatCurve inside a code based struct causes the editor to crash if the struct is added as a local variable to a blueprint function and the "Create External Curve" button is press ...