Converting BSP to static mesh on Linux causes the editor to crash

UE - Platform - Linux - Mar 11, 2016

Converting a BSP to a static mesh will freeze and crash the editor when done on Linux. Windows does not exhibit the same conversion crash. ...

DynamicEntryBox with EntryBoxType Radial is stacking Entries if SectorCentralAngle is multiple of 360.0f and DistributeItemsEvenly is enabled

UE - Editor - UI Systems - May 27, 2025

DynamicEntryBox with EntryBoxType Radial is stacking Entries if SectorCentralAngle is multiple of 360.0f and DistributeItemsEvenly is enabled. The licensee has provided an analysis: On void SRadia ...

Using HISM with Density Scaling enabled throws an Ensure when Foliage Quality is lowered

UE - Graphics Features - Apr 5, 2022

Using HISM with Density Scaling enabled throws an Ensure when Foliage Quality is lowered. ...

Unloading level during PIE leads to editor crash

Tools - Dec 6, 2017

Unloading level during PIE seems to lead to an editor crash. Most easily reproducible by enabling malloc stomp. ...

Vehicle Game sound bug when driving over sand.

Docs - Samples - Jan 20, 2020

Sound cue is looping when stopped on top of the landscape. ...

Unable To Add More Than One Element To Default Values For Maps In Blueprint

UE - Gameplay - Blueprint - Feb 13, 2017

When adding new elements to a Map in blueprints it will return the error "Cannot add a new key to the map while a key with the default value exists". This is because it currently won't increment the ...

Crash in scene capture UI

UE - Graphics Features - Apr 2, 2019

https://udn.unrealengine.com/questions/491296/view.html ...

UDN: Scale keys on additive anims not playing

UE - Anim - Rigging - Sep 10, 2020

Scale keys on additive anims behaves differently than other transform components. ...

"Windows Principal functionality is not supported on this platform" when packaging for iOS on Mac

UE - Platform - Mobile - Jun 7, 2022

Thread here: https://github.com/dotnet/standard/issues/1279 ...