Converting a BSP to a static mesh will freeze and crash the editor when done on Linux. Windows does not exhibit the same conversion crash. ...
DynamicEntryBox with EntryBoxType Radial is stacking Entries if SectorCentralAngle is multiple of 360.0f and DistributeItemsEvenly is enabled. The licensee has provided an analysis: On void SRadia ...
Using HISM with Density Scaling enabled throws an Ensure when Foliage Quality is lowered. ...
Unloading level during PIE seems to lead to an editor crash. Most easily reproducible by enabling malloc stomp. ...
Sound cue is looping when stopped on top of the landscape. ...
When adding new elements to a Map in blueprints it will return the error "Cannot add a new key to the map while a key with the default value exists". This is because it currently won't increment the ...
https://udn.unrealengine.com/questions/491296/view.html ...
Scale keys on additive anims behaves differently than other transform components. ...
Thread here: https://github.com/dotnet/standard/issues/1279 ...