Line height for text boxes does not appear to be affected by scaling when using a scale box

UE - Editor - UI Systems - Jan 12, 2016

When scaling text with a scale box the letter will begin to overlap when scaled up or become really far apart when scaling down (this is referring to the space between the top and bottom of the lett ...

The Tint setting under style for the slider bar in UMG does not appear to have an affect on the color of the widget

UE - Editor - UI Systems - Sep 4, 2015

Changing the Slide bar Color/Slide Handle Color will change the color of the Slider widget. However when changing the "Tint" settings under style, there does not appear to be any color change. ...

iOS - Graphical distortion when packaging with Metal Desktop Renderer v2.1 turned on

UE - Platform - Mobile - Feb 3, 2021

Marking as a regression as this issue does not occur in 4.25.4 ...

SceneCapture2D Render Targets do not retain Alpha when in Rendering Preview for Vulkan and ES3.1

UE - Platform - Mobile - Dec 12, 2022

Regression: This issue does not occur in Release-5.0, so this is a regression The widget completely obscures the screen only when switching Preview Rendering modes without looking at the create Blu ...

Opening or Creating a Material with SubSurface Profile will Crash Editor with LPV enabled

UE - Graphics Features - Dec 22, 2014

After enabling Light Propagation Volumes with the console variable r.LightPropogationVolume=1, opening or creating a material with the subsurface profile model will crash the editor. Broken in 4.6. ...

Noise Material Expression is rendering outside Min and Max Range with High Position Values

UE - Graphics Features - Mar 31, 2015

The Noise Material Expression is rendering values well outside the Min and Max Range set in the Expression node. Also Reproduced in Main Promotable-CL-2469752 Alerted the user to suspicions and su ...

UMaterialBillboardComponent Memory Leak and Hitching (Unreal 4.19.2 + 4.19.1)

UE - Graphics Features - May 4, 2018

Creating an actor with a UMaterialBillboardComponent causes Editor hitching. ...

Animation Rate Scale does not appear to have an affect when blending an animation with two different Rate Scales

OLD - Anim - Dec 14, 2018

Rate Scale does not appear to have an effect when using a blend space that blends an animation with two separate Rate scales. ...

Local binary build of 4.22.1 fails when only Visual Studio 2019 is installed

UE - Foundation - Cpp Tools - Apr 30, 2019

Attempting to create a local binary build of 4.22 using Visual Studio 2019 (with no other versions of Visual Studio installed) currently fails with several warnings and errors, including the followi ...

4K Resolution and High DPI Scaling in Linux aren't completely affected by System Display Scaling

UE - Platform - Linux - Aug 26, 2019

Unreal doesn't change appearance when changing system configuration display scaling options. Editor Texts are still quite small and don't change based on the Display Scaling %. This bug also causes ...