This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Assertion failed: Obj [Link Removed] [Line: 107] Source Context: 93 ...
When a GameMode class defines the default pawn class as a character blueprint, and the character blueprint contains a cast node to a blueprint based on the GameMode class, the project will freeze be ...
The editor is crashing sporadically in OSX 10.12. I have just started hitting this crash ~ 3-4 times a day usually when opening a new tab of some sort in the Mac editor Looking at the various repo ...
Because the C++ Top Down template is missing Super::Tick( DeltaSeconds ), the Blueprint for the class will not receive the Tick( ) event. ...
Crash occurs when setting post process animation blueprint while the anim bp has a Sub Graph Input linked. This crash doesn't occur if the node is not connected. ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Access violation - code c0000005 ( ...
When working in the Tilemap editor and changing the Projection Mode from Orthogonal to Isometric Projection, the collision does not translate or update to adopt the projection mode. ...
When creating a static mesh from a skeletal mesh, the materials will be incorrectly assigned on the static mesh. ...
RawDataCurve is still saved in cooked builds even though it isn't needed ...
Launching onto android causes 1-3 warnings in the output log. I ensured that the mobile device was connected to Epic-Secure. LogTcpMessaging:Warning: Discovered node '00529FEE320A011C0032002F8B3E2F4 ...