While testing in KiteDemo - //UE4/Release-4.16 CL 3420042 in Binary – trying to find the limits of the Caution: Out of Bounds UMG, I found a landscape static-mesh that did not have collision. ...
The Left side of the test map works in 4.16 and Main so marking this as a regression. Tested on iPhone6S+_4982 OS: 10.2.1 and tvOS 10.2 ...
Using the slomo # command when Run Dedicated Server is set has no effect. Command still functions when this checkbox is set to false. Regression: No, same behavior occurs in 4.16.3 ...
Launching a game with the -game command causes the game window to not capture the mouse until the window is clicked. Regression: Yes - This behavior does not occur in 4.16.3 (CL 3561208) ...
When crouching is set in the CharacterMovement Component, the distance from the character capsule to the floor increases by one unit while crouching. Regression: No - Same behavior occurs in 4.16.3 ...
REGRESSION: No, occurs in 4.17 (doesn't repro in 4.16 because orphaned pins wasn't a feature) Crash occurs when the user attempts to use a struct containing a deleted struct in a blueprint. ...
The location give by the Get hit result under finger by channel appears to be affected by screen size on Mac. When clicking an area in the level, it does not always return the area under the finger ...
You can add a pass-by-reference input variable to an Event Dispatcher, but it will will result in compile warnings, and changes to that input will not affect the value of the variable in the caller. ...
In 4.23, Setting a dynamic collection to the collection filter slot does not display any result. And there are no information about dynamic collection doesn't work in collection filter. (FCollectio ...
Crash when using "ILCQ Volume" and "Distance Field Indirect Shadow" in VR ...