[CrashReport] UE4Editor_LeapMotion!FPrivateLeapImage::Texture32FromLeapImage()

UE - Platform - XR - May 19, 2016

Error message: Access violation - code c0000005 (first/second chance not available) Source Context: 2707 { 2708 FScopeCycleCounterUObject ComponentScope(Target); 2709 FScopeC ...

[CrashReport] Commandlet crash in UE4Editor_CoreUObject!UPackage::Save

UE - Foundation - Core - May 2, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Assertion failed: Pair != nullptr [Link Removed] [Line: 520] Source Context:4 ...

Editor Crashes when placing a widget blueprint from one widget blueprint into another via the user created section

UE - Editor - UI Systems - Oct 8, 2014

CHANGELIST: 4.5.0-2316912 CRASHREPORT: Did not produce an error report CALLSTACK: Did not produce an error report DESCRIPTION:   Editor Crashes when placing a widget blueprint from one widget b ...

Crashes Caused by Deinitialization of Variables with Specific Names

UE - Gameplay - Components - Jun 14, 2018

I was able to repro the crash in 4.19. Unable to open sample project in 4.20 or 4.21. Per Licensee: While porting one of our classes from using UMaterialBillboardComponent to a hand rolled Billboar ...

BP: DEBUG: Debug filter automatically switches to one of the instances of blueprint which doesn t let user debug other instances of blueprint

UE - Gameplay - Blueprint - Aug 5, 2014

GameVersion Branch: UE4 Configuration: Main Version: 2242091 CommandLine:qagame -log Label: GUBP Node Shared_LabelPromotable built from changelist 2242091 DESCRIPTION: Debug filter automatically sw ...

[CrashReport] UE4Editor_Engine!UModelComponent::GetPhysicsTriMeshData() [modelcomponent.cpp:674]

UE - Simulation - Physics - Sep 12, 2017

This is an occasional crash in the 4.17 release. Users have not provided any descriptions of their actions when the crash occurred. Source Context 664 for(int32 ElementIndex = 0;ElementIn ...

Rearranging the position of enumerators in an Enum BP will change references to the enumerators inside Data Tables based on position rather than value

Tools - Nov 12, 2015

Rearranging the position of enumerators in an Enum BP will change references to the enumerators inside Data Tables based on position rather than value. Reproduced in 4.8.3 binary, 4.9.2 binary, 4.1 ...

[CrashReport] UE4Editor_Core!FModuleManager::LoadModuleChecked() [modulemanager.cpp:350]

UE - Foundation - Core - Aug 10, 2017

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: Module [Link Rem ...

[CrashReport] UE4Editor_Slate!FSlateApplication::GetNavigationDirectionFromAnalog() [slateapplication.cpp:2001]

UE - Editor - UI Systems - Slate - Oct 27, 2017

This is a trending crash coming out of the 4.18 release. A number of the affected projects appear related to VR. User DescriptionsI was trying to use the SteamVR preview for Windows MR headsetI j ...

Look at Android GetTimeStamp local file handling

UE - Platform - Mobile - May 29, 2020

Only files in UFS or NonUFS manifest that are local are returning a non-minvalue timestamp.  While this is expected it is causing issues with logging file handling. See: https://udn.unrealengine.co ...