FDateTime is not correctly formatted by As Date Time when using any dates before January 1st, 1970. From a conversation on Slack with MaxP: this is probably an underflow the ICU based string format ...
Multi Line Trace by Channel includes Actors with Overlap collision in the Out Hits array (but does not indicate a True Return Value). The two returns match with Ignore and Block collision settings. ...
Printing the result of the 'Get Move Ignore Actors' node will crash the editor. The Licensee found the issue while exploring a workaround for this JIRA:https://jira.ol.epicgames.net/browse/UE-14734 ...
The title text for the editor's splash screen displays the text 'EDITOR' in a small font that is not bold. I do not see this issue on Windows. REGRESSION: Yes Worked: 2824270 Broken: 2891838 ...
Looks like maybe the PropertyView stuff doesn't like it when the subobject name matches the parent's object property name? In this case the CDO is the object that will be selected to the PropertyVie ...
If a user has a list of components with a hierarchy, the hierarchy is lost in the target location if they copy the components to another blueprint. ...
When using the Set command to change the value of a class at runtime, the game instance will crash with an access violation. Note: This needs to be done in Standalone or a packaged version for this ...
Blueprint Diff doesn't find the difference in changed Child Actor Components in duplicated Child Actors. This seems to be contained to Child Actor Components that are inherited by a Child Actor Clas ...
Currently, Improved virtual keyboard in Android only receives English characters and special characters. Need support for other languages. Investigate the bug and research what's needed to make IME ...