Editing the value of an Array Variable in an Actor Component's bp Details panel will collapse the expanded array. Found in 4.7.3 but also reproducible in Main 2491982. Another user reporting the i ...
The experimental feature Blueprint Break on Exceptions does not work with Accessed None errors. To test, create an actor variable in a blueprint and use it as an input to a function without having s ...
Lock movement state on landscape does not save state on reloading editor. ...
When attempting to isolate selected actors using the 'Show Only Selected' visibility option, grouped actors under this command will disappear and leave green spherical bounding wireframes indicating ...
It is possible to rename a Function Output the same as a Local Variable, which causes a compile error: Error Internal Compiler Error: Tried to create a property TestVar in scope NewFunction_0, but ...
Copying a call to a Custom Event or Function in another Blueprint and pasting it in the Blueprint the Custom Event or Function comes lives in will cause a compile warning or failure. In 4.7.5 it giv ...
Struct that is referencing a Custom bp Class will reset to default values on editor restart User Description: Making a array of object types in a struct. the goal is to have a struct containing wa ...
When an actor that is spawned at runtime is moved via SetActorLocation and collides with a static object, no hit events will be fired. If the same static actor begins simulating physics, the dynamic ...
View Frustum and Occlusion culling do not appear to work for Planar Reflections though the stats in PIE seems to indicate otherwise. I've attached two gifs showing View Frustum and Occlusion chec ...
Setting any of the numpad keys to an input command does not execute the command on Linux. ...