This is a trending crash in the 4.17 previews. Unfortunately users have not provided any descriptions of their actions when the crash occurred. Source Context 464 FViewMatrices::FViewMatric ...
This is a common crash occurring on Windows and Mac in 4.15 and 4.16 (two different callstacks with close similarities). The callstack is also similar to [Link Removed] and may be related. User D ...
This is a common Mac crash that has affected users since at least 4.14. Unfortunately users have not provided any descriptions of their actions when the crash occurred. ...
This is a common cook crash affecting users in 4.16. It is possibly the same issue as described in [Link Removed] for past engine versions. Source Context 33 virtual void Serialize(void* ...
This is a common Linux crash that has occurred since at least 4.14. ...
This is a common commandlet crash for Mac users in 4.16. In all cases, the command line is like: "(path/project).uproject" -run=Cook -NoLogTimes -TargetPlatform=IOS -fileopenlog -unversioned -ski ...
This is a common crash in the 4.16 release. Affected users have not provided additional information. Source Context 1795 // Some tasks can only be done once we finish all scenes/viewports ...
Did not occur when building the 3rd Person Code template from Windows to XCode 9. Also did not occur when building StrategyGame from Windows to XCode 8. This hasn't yet been tested natively on a Ma ...
Crash when using "ILCQ Volume" and "Distance Field Indirect Shadow" in VR ...
This is a common crash occurring for users in 4.16 User Descriptionsdeleting a texturecrash occurred when reverting two textures Source Context 266 /** 267 * @returntrueifthis ob ...