Changing LODBias on landscape sections causes a grass type placement issues. The grass will be floating and rotated incorrectly. Found in 4.18 CL# 3832480, 4.19 CL# 4033788, 4.20 Preview 1 CL# 4 ...
Levels Panel "Move To" function will not move level to the desired location. The menu will stay open and do nothing when you try to move it. Found in 4.18 CL# 3832480, 4.19 CL# 4033788, 4.20 Prev ...
Alembic file materials do not import into the editor when Find Materials is selected. -Create Materials is also not creating materials for imported ABC asset. -Asset was created in Maya 2016, unwr ...
The VOIP Sample Rate property is misspelled. Please the screenshot for further clarification. Expected: The property should say VOIP Sample Rate. Result: The property says VOI PSample Rate. ...
By starting PIE while an uncompiled widget is open in the widget editor, it's possible to trigger a call to NativeDestruct on the preview widget. This is especially dangerous because NativeConstruct ...
In 4.19 blueprint-based apps are named after the project name, but in 4.20 they are all called Install_UE4Game-armv7-es2.bat. This also affects the Uninstall_*.bat ...
In 4.19 blueprint-based apps are named after the project name, but in 4.20 they are all called UE4Game.ipa This doesn't reproduce when packaging for Win64 or the apk for Android. The installer bat ...
Attaching a screenshot of the crash through command line. I was unable to get a callstack or an updated log as they didn't get generated/updated. I tested this using the command '$ ./Engine/Binari ...
Using an Input Action with two different keys will fire twice on the key release if one is held down while the other is pressed. ...
It is believed that If Should Block On Load is TRUE, the entire game should freeze up until the entire level is loaded. Then If Should Block On Load is FALSE, the game continues to play while the le ...