Looks like there may be a missed edge cases when welding Skeletal Meshes. If the Weld Parent has Simulate Physics enabled after welding, the parent continuously tries to depenetrate from the child ...
Duplicating a folder in World Oultiner only duplicates the first actor in the folder Regression (no) issue (does) occur in 4.12.5 ...
Many of the Templates are reported to have artifacts however, the Rolling template has the most noticeable blocky artifacts that appear as soon as you load into the scene. ...
Pressing enter does not appear to activate OnClicked events in UMG When a button is focused Note: This appears to be a regression. This was working in 4.13.2 ...
A licensee is experiencing odd behavior when using custom code to call a loading movie when opening/loading a level. The licensee has implemented a loading movie to play when calling a map to open ...
Request for 'Switch on Int' nodes to throw a warning or auto refresh if an execute pin is removed. For example: If the 0 pin is deleted, users may not realize the pins will reset back to (0,1,2,3,e ...
Decals are no longer rendering correctly with PixelNormalWS plugged into the Emissive or Base Color input. ...
Currently, there are some hidden constants that are used to in networking to limit sizes of arrays. After discussion, these were just chosen without much consideration other than to limit bad behav ...
When trying to launch a .exe after disabling SM5 in the project settings, an error will appear. The global shader cache file ../../../../Engine/GlobalShaderCache-PCD3D_SM5.bin is missing. ...