Using the Replace References option to replace one asset with another, the window does not close/refresh properly. This causes the window to stay on the screen although it cannot be interacted with ...
A user has reported that he gets a crash on his machine upon restarting after enabling the 'Generate Mesh Distance Fields' option within the Project Settings > Rendering options The callstack for t ...
If you reimport an asset with a different normal import method it won't update the build settings for that mesh. For example if you were import with computing tangents then set the mesh to import ta ...
Force Feed back does not fire off when called by an on destroyed event ...
FCDODiffControl doesn't properly account for lists of differing size. The issues are marked in the following code:int IterOld = 0; int IterNew = 0; while (IterOld != OldProperties.Num() || IterNew ...
A user has reported that Subversion source control cannot connect with the editor when running on a Mac (OSX). The following error is given when attempting to do so: SourceControl:Error: Error svn: ...
Set Fullscreen mode does not render correctly in New Window PIE. The window tries to become fullscreen, however the screen appears to stop short and the bottom and right of the window are cut off ...
Switching levels requires paths to be rebuilt for show navigation to work if Agent radius has been changed ...
The X and Z rotation axis coming from Rotation Rate swap when being tested with UDK Remote and when the application is on the device. ...
When you create a blueprint setup with a For Each loop and attempt to use Collapse to Function, the return node is connected to the loop body as well as the completed pin. This causes an issue becau ...